The Curse of Pygmalion: VR and AR as they are today is a total dead end, high time to admit it!

XPANCEO's founder Roman Axelrod explains why VR and AR as they are today is totally outdated

Let’s try to guess what the near future of the VR/AR industry might look like if the key players of this market continue to develop in the way they are doing now.

Everything is simple: it is a device, a helmet or glasses weighing 300- 600 grams (sometimes more), with elements made of glass, plastic, or aluminum, and operation time of up to several hours. Undoubtedly, it looks great. Almost like in the science fiction novel “Ready Player One” by Ernest Klein.

It seems that you can hardly enter the actual parallel-digital reality with such a gadget in everyday life. Surely, it will be a disaster for your neck…

I do believe the core problem is hidden in the philosophy of technology itself. I keep asking myself, why are we still trying to put a huge box capable of doing some calculations directly on top of our heads? Why do we do this instead of solving the problem in a more sophisticated way, with a device that is dozens (or even hundreds) of times lighter, smaller, and, more importantly,can be mass produced.

Read the whole text here HackerNoon

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